Cache
% ROI Overscan
Sets the amount of extra pixels to save around the ROI in the Cache.
% Total Physical RAM
Sets the amount of RAM to be used for playback. The default is 50% and the range is 10-90%.
Note: A program restart is needed to enable % Total Physical RAM changes.
Cache > Mode
Sets the caching mode.
None
Caching is disabled.
Adaptive
When playing or scrubbing, it will only cache the currently active node. When parked or editing, it'll cache the immediate upstream node and the active node. In all cases, Silhouette will cache nodes that have multiple downstream branches.
Aggressive
Every node that can will cache.This is the behavior in 2024 and below.
Purge Cache on Project Load
When selected, the cache is purged when a Project is loaded.
Local Cache
The Local Cache automatically copies media from a slow network drive to a fast local drive once you specify the source and storage locations. Then, when you load a sequence from the slow network drive, the source node will see that it’s in the source path and copy it to the local storage path. The next time the media is requested from the network drive, it will read it from the local cache instead.
Maximum Size(GB)
Sets the maximum size of the local cache in gigabytes.
Source Paths
Sets the location of the media to be cached.
+
Adds a source path.
-
Deletes a source path.
Storage Path
Sets the local cache’s storage location.
Render Server
The Render Server preferences are used by the Silhouette plug-in.
% Physical Memory
Sets the maximum image cache as a percentage of physical memory. The default is 10%.
IPC Buffer Size
Sets the buffer size for both input and output between the host and the plug-in. The default is 500MB.
Note: Changes to the render server preferences require a restart of the host application.